Annotation Interface GLRouteManeuver.TurnLaneMask

Enclosing class:
GLRouteManeuver

@Retention(SOURCE) public static @interface GLRouteManeuver.TurnLaneMask
`TurnLaneMask` is a type to represent different lane directions.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
    Represents no turn lane or undefined state.
    static final int
    Represents a lane that turns left.
    static final int
    Represents a lane that merges into another lane to the left.
    static final int
    Represents a lane that merges into another lane to the right.
    static final int
    Represents a lane with no specific turn direction.
    static final int
    Represents a lane that reverses direction (U-turn).
    static final int
    Represents a lane that turns right.
    static final int
    Represents a lane that turns sharply to the left.
    static final int
    Represents a lane that turns sharply to the right.
    static final int
    Represents a lane that turns slightly to the left.
    static final int
    Represents a lane that turns slightly to the right.
    static final int
    Represents a lane that continues straight ahead.
  • Field Details

    • EMPTY

      static final int EMPTY
      Represents no turn lane or undefined state.
      See Also:
    • NONE

      static final int NONE
      Represents a lane with no specific turn direction.
      See Also:
    • THROUGH

      static final int THROUGH
      Represents a lane that continues straight ahead.
      See Also:
    • SHARP_LEFT

      static final int SHARP_LEFT
      Represents a lane that turns sharply to the left.
      See Also:
    • LEFT

      static final int LEFT
      Represents a lane that turns left.
      See Also:
    • SLIGHT_LEFT

      static final int SLIGHT_LEFT
      Represents a lane that turns slightly to the left.
      See Also:
    • SLIGHT_RIGHT

      static final int SLIGHT_RIGHT
      Represents a lane that turns slightly to the right.
      See Also:
    • SHARP_RIGHT

      static final int SHARP_RIGHT
      Represents a lane that turns sharply to the right.
      See Also:
    • REVERSE

      static final int REVERSE
      Represents a lane that reverses direction (U-turn).
      See Also:
    • MERGE_LEFT

      static final int MERGE_LEFT
      Represents a lane that merges into another lane to the left.
      See Also:
    • MERGE_RIGHT

      static final int MERGE_RIGHT
      Represents a lane that merges into another lane to the right.
      See Also: