Package globus.glroute
Annotation Interface GLRoutePoint.Type
- Enclosing class:
- GLRoutePoint
Route point types to describe the behavior of navigation waypoints.
More details at valhalla documentation
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
A `break` is a location at which we allows u-turns and generate legs and arrival/departure maneuvers.static final int
A `break_through` location is a location at which we do not allow u-turns but do generate legs and arrival/departure maneuvers.static final int
A `through` location is a location at which we neither allow u-turns nor generate legs or arrival/departure maneuvers.static final int
A `via` location is a location at which we allow u-turns but do not generate legs or arrival/departure maneuvers.
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Field Details
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BREAK
static final int BREAKA `break` is a location at which we allows u-turns and generate legs and arrival/departure maneuvers.- See Also:
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THROUGH
static final int THROUGHA `through` location is a location at which we neither allow u-turns nor generate legs or arrival/departure maneuvers.- See Also:
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VIA
static final int VIAA `via` location is a location at which we allow u-turns but do not generate legs or arrival/departure maneuvers.- See Also:
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BREAK_THROUGH
static final int BREAK_THROUGHA `break_through` location is a location at which we do not allow u-turns but do generate legs and arrival/departure maneuvers.- See Also:
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