Enumerations
The following enumerations are available globally.
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Data sets of vector map.
See moreDeclaration
Objective-C
enum GLMapInfoDataSet {}
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Data set mask. Used to perform action on multiple data sets at once.
See moreDeclaration
Objective-C
enum GLMapInfoDataSetMask {}
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Placement of the object on map view. It’s used for scale ruler and attribution placement
See moreDeclaration
Objective-C
enum GLMapPlacement {}
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Type of data inside of the
See moreGLMapVectorObject
Declaration
Objective-C
enum GLMapVectorObjectType {}
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Errors retured by download tasks
See moreDeclaration
Objective-C
enum GLMapError {}
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Transform mode for GLMapDrawable
See moreDeclaration
Objective-C
enum GLMapTransformMode {}
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Supported unit systems
See moreDeclaration
Objective-C
enum GLUnitSystem {}
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Supported units
See moreDeclaration
Objective-C
enum GLUnits {}
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Maneuver types
See moreDeclaration
Objective-C
enum GLManeuverType {}
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Map tile state
See moreDeclaration
Objective-C
enum GLMapTileState {}
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Transition functions available
See moreDeclaration
Objective-C
enum GLMapTransitionFunction {}
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Search matching functions
See moreDeclaration
Objective-C
enum GLSearchMatchType {}
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Tag sets used to predefine tag sets for filters. It allows configure search query with ease.
See moreDeclaration
Objective-C
enum GLSearchTagSet {}
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Tag set mask allows to select multiple tag sets in search filter. When tag set is limited, less non relevant results will be found.
See moreDeclaration
Objective-C
enum GLSearchTagSetMask {}