Enumerations
The following enumerations are available globally.
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Data sets of vector map.
See moreDeclaration
Objective-C
enum GLMapInfoDataSet {} -
Data set mask. Used to perform action on multiple data sets at once.
See moreDeclaration
Objective-C
enum GLMapInfoDataSetMask {} -
Placement of the object on map view. It’s used for scale ruler and attribution placement
See moreDeclaration
Objective-C
enum GLMapPlacement {} -
Type of data inside of the
See moreGLMapVectorObjectDeclaration
Objective-C
enum GLMapVectorObjectType {} -
Errors retured by download tasks
See moreDeclaration
Objective-C
enum GLMapError {} -
Transform mode for GLMapDrawable
See moreDeclaration
Objective-C
enum GLMapTransformMode {} -
Supported unit systems
See moreDeclaration
Objective-C
enum GLUnitSystem {} -
Supported units
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Objective-C
enum GLUnits {} -
Maneuver types
See moreDeclaration
Objective-C
enum GLManeuverType {} -
Map tile state
See moreDeclaration
Objective-C
enum GLMapTileState {} -
Transition functions available
See moreDeclaration
Objective-C
enum GLMapTransitionFunction {}
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Search matching functions
See moreDeclaration
Objective-C
enum GLSearchMatchType {} -
Tag sets used to predefine tag sets for filters. It allows configure search query with ease.
See moreDeclaration
Objective-C
enum GLSearchTagSet {} -
Tag set mask allows to select multiple tag sets in search filter. When tag set is limited, less non relevant results will be found.
See moreDeclaration
Objective-C
enum GLSearchTagSetMask {}
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Enumerations Reference