Release v1.12.0
· 4 min read
API Refinement, Smarter Tile Loading, and Cross-Platform Consistency
v1.12.0 is all about polish and performance. We've cleaned up coordinate conversion APIs, optimized tile loading to reduce bandwidth waste, and standardized naming across platforms to make your code more maintainable.
TL;DR
- Unified screen-to-map conversion API on Android – now uses
android.graphics.PointF
, eliminating the oldMapPoint
/Point
mix-up - Property clean-up on iOS –
mapZoom
→mapScale
(and heads-up about v1.13 renaming ofmapZoomLevel
) - Smarter tile pipeline on both platforms – fewer aborts, fewer duplicate downloads, better cache hit-rate
- NDK r28.1 & 16 KB page-size support for Android – rebuilt libs and updated CMake configs