GLMapTileState
Objective-C
enum GLMapTileState : uint8_t {}
Swift
@frozen enum GLMapTileState : UInt8, @unchecked Sendable
Map tile state
-
Tile without data
Declaration
Objective-C
GLMapTileState_NoData
Swift
case noData = 0
-
Tile data is being loaded
Declaration
Objective-C
GLMapTileState_Updating
Swift
case updating = 1
-
Tile already has data
Declaration
Objective-C
GLMapTileState_HasData
Swift
case hasData = 2