GLMapTileState

Objective-C

enum GLMapTileState : uint8_t {}

Swift

@frozen enum GLMapTileState : UInt8, @unchecked Sendable

Map tile state

  • Tile without data

    Declaration

    Objective-C

    GLMapTileState_NoData

    Swift

    case noData = 0
  • Tile data is being loaded

    Declaration

    Objective-C

    GLMapTileState_Updating

    Swift

    case updating = 1
  • Tile already has data

    Declaration

    Objective-C

    GLMapTileState_HasData

    Swift

    case hasData = 2