Mobile SDK Engineer (Flutter + iOS/Android) — Warsaw
Employment type: Warsaw, Hybrid (B2B)
We build high‑performance mapping frameworks — GLMap, GLRoute, GLSearch — powering offline navigation and geospatial apps worldwide. We’re opening a new Warsaw office and looking for a mid‑level engineer who loves clean architecture and shipping real products.
What you’ll do
- Design and implement cross‑platform features for our mobile SDKs (Flutter plug‑ins plus native Swift & Kotlin wrappers).
- Build and maintain demo apps that showcase new capabilities and serve as code references for client teams.
- Draft concise developer docs, code snippets, and “Getting Started” guides.
- Profile and optimize performance (memory, FPS, battery) across iOS and Android.
- Collaborate with C++ core‑engine developers; propose architectural improvements.
- Contribute to product decisions, QA, release planning, and technical interviews for future hires.
Must‑haves
- 3–5 years of professional mobile experience, with production apps on iOS (Swift) and Android (Kotlin/Java).
- Commercial Flutter/Dart experience (at least one released app or sizeable feature).
- Solid grasp of mobile app architecture (MVVM / Clean / Compose, etc.).
- Git, CI/CD basics, and the ability to debug native + Flutter call stacks.
- Good spoken and written English (all code/docs in English).
Nice‑to‑haves
- Familiarity with modern C++17/20 (our rendering core).
- Experience with mapping/GIS/routing SDKs (Mapbox, HERE, Valhalla, etc.).
- Kotlin Multiplatform Mobile or React Native knowledge.
- Strong unit‑testing culture, performance‑profiling tools, or shaders/OpenGL/Metal.
What we offer
- 12,000–16,000 PLN / month on B2B + performance review after 6 months.
- Impact: small expert team, green‑field demo apps, and a chance to shape SDK APIs used by thousands of developers.
- Conference/training budget and the freedom to propose and own technical initiatives.
How to apply: Share your CV/LinkedIn plus links to shipped apps or GitHub to [email protected].